Like all bad things in my life, it started with the death of a woman..." There seems to be no end of bad things in Max's life, but we don't mind. Since his explosive debut in 2001's original Max Payne, the title character has had his family murdered, his career shattered, his friends gunned down -- and he's been filled with more bullets than the stockroom of an Appalachian Wal-Mart during hunting season. Through his inner monologue and gravelly voice, we see Max Payne filled with self-doubt and an almost suicidal depression that's more dangerous to his enemies than it is to himself. Somehow, he perseveres, driven by either his anger or want of justice. The end result? Bad guys in bodybags and burning buildings up and down Manhattan ... as well as some of the greatest action gaming you can find on any system.
Max Payne 2 adds a little more to the magic of the first game, although it retains the same core gameplay and storytelling tactics. The graphics engine is more polished, with more special effects for realistic rain, lighting, and explosions. A new underlying physics engine powers everything from falling bodies to flying debris, making the entire experience more lifelike and interactive. And the narrative splits at times, telling the story from multiple angles and allowing you to play as more than one character.
Although it's lacking in length and replayability, Max Payne 2 is one of the most memorable action titles this year (see sidebar on this page). Many gamers will be able to slam through it in a weekend, but it'll be one hell of a roller-coaster, plot-twisting, bullet-dodging couple of days.
Bring on the Payne
Max Payne, for those of you new to the series, is an action game built around a solid gimmick: players can press a key to go into "bullet-time," where everything moves in super-slow motion. In bullet-time, spent shells seem to hover in mid air and explosions mushroom slowly upwards in striking clarity. It's not just a gimmick ripped off from the movies; it actually affects gameplay. You're able to aim with precision while in bullet-time. Often it's the only way out of a tight spot. It also gives you seemingly superhuman powers, which is fun!
Nobody does action like Max Payne.
Building off of bullet-time is a special "shoot-dodge" key, which (depending on how you're moving when you press it) performs any number of "leap through the air" stunts. Combining a spectacular leap with bullet-time allows you to -- for example -- jump through a window and blast apart six guys with submachineguns akimbo, the shattering glass hovering around you like twirling jewels. And of course, the action is all filmed in third-person (looking over your character's shoulder) so you can see every bit of the stuntwork. The end result is a game that superbly simulates the sexy glorified-gunplay of action movies by the likes of John Woo. It's a feel that no other action game can come close to.
It helps that Max Payne 2 has a very tight graphics engine, whose hi-res textures and clever level design make every location feel like a real place -- or the set of an action movie. Of course, the original Max Payne had all these things; let's talk about what's new this time around...